|Wikipedia has an article about Carnivores 2.|
Carnivores 2 (published in Russian under the name Хищники 2 by Акелла, also called Carnivores II, and frequently shortened to Carn2 or C2) is the sequel to Carnivores, and the second game in the Carnivores series. Its storyline is almost identical to Carnivores', and the game gives the impression that DinoHunt Corp. has found new areas and dinosaurs and built new technology.
Carnivores 2 went gold on October 6, 1999, the demo was released on October 18, the game shipped on October 22, and it was released on October 31. The Russian version was released on December 1, 2002.
Gameplay[edit | edit source]
The gameplay of the original Carnivores remains constant throughout the series, with few changes. The game opens with a login screen, where users can make a new account or load a previous one. If creating a new account, they will be asked to read and approve a "waiver", stating that the player releases DinoHunt Corp. of responsibility in case the player is injured or killed (an interesting sidenote is that the player can't really be injured in any of the games - the closest the player can come is by staying underwater or walking through lava, in which a health bar pops up; when attacked by dinosaurs, however, any hit is instant death).
If accepted, the game proceeds to the main menu; declining exits the game. From the main menu, the player can view their hunting statistics, enter a hunt, view their trophies in the trophy room, change game settings, view the game's credits, or exit the game. In the hunt screen, you must pick a location, an animal to hunt, a weapon, and optional equipment. Choosing any equipment decreases the total amount of points you can get on any hunt by a set percentage, except for the tranquilizer, which increases the amount of points obtained. Information on each item is provided.
The player starts with 100 points which are depleted as the player selects an area and one or more dinosaurs and weapons. In addition, the player may choose what time of day to hunt, from dawn, day, or night. The only difference between each time of day is the atmosphere; carnivores, for instance, are just as active during the day as at any other time.
After the player has selected their settings, they can hunt. During the hunt, the player is provided with an on-screen compass and wind direction indicator, which can be activated and deactivated with the Caps key. Sometimes the player spawns near a huntable animal, which is bad if the animal is a carnivore. The player can also draw weapons (with the number keys), look at the area map (Tab ↹), or use the binoculars (B).
When a kill is made, the player's trophy is picked up by the dropship, unless tranquilizer mode is used. If the player is killed, all points and trophies earned in that hunt are lost. The player can choose to exit the hunt or respawn on the map anytime by pressing Esc+Y or Esc+R, respectively. If the player dies, he must choose to either exit or respawn. The player can be killed by drowning, burning in lava, or by being attacked, but not by falling (regardless of the height), so climbing mountains is an often-used strategy when hunting carnivores.
Animals[edit | edit source]
Ambient[edit | edit source]
This is a massive herbivore with short chisel-like teeth for cropping vegetation. Moschops is quite a beast. Moschops' hind legs extended straight down like mammals' while its front legs extended outward and than downward like a reptile. Moschops' Diet is mostly plants although it sometimes eat meat.
This is a ostrich-like fast running dinosaur. Gallimimus uses its beaks to crop plants, capture small animals (like insects and lizards), and eggs by sieving them from mud. Gallimimus means "chicken mimic", but it's not a small dinosaur. Actually, Gallimimus is one of the largest of its clade called an Ornithomimosaur.
Dimorphodon is a pterosaur with a 4-foot (1.2 m) long wingspan. It's a flying reptile, and it has a huge head with deep, wide, toothed jaws resembling the beak, a short neck, and a diamond-shaped flap of skin at the end of the long pointed tail. Dimorphodon spent much of its non-flying time hanging from cliffs or tree branches, holding on its toe claws.
Pteranodon is a massive flying reptile - not a dinosaur, but a close relative. Pteranodon's wingspan is longer than that of any known bird. Pteranodon has a long head crest that is probably used to help counter balance the weight of its massive.
Dimetrodon is not a dinosaur, but a Pelycosaur, a so-called mammal-like reptile. Dimetrodon has a large sail-like flap of skin, along its back, dense with blood vessels. the flap may have been a thermoregulatory structure, used to absorb and release heat. The flap may have also been used for mating and dominance rituals, and to make it look much larger to predators. Dimetrodon has sharp teeth and clawed feet and eats smaller animals.
Brachiosaurus is one of the largest and heaviest dinosaurs to ever walk on FMM UV-32. This massive animal is different from other large plant-eating Sauropods, it has longer forelegs than hind legs and spends most of its time in water.
Huntable[edit | edit source]
|5||Size : Length 5-8 Meters
Weight : Up to 3 Tons
Diet : Plants
|6||Size : Length 4-7 Meters
Weight : Up to 2 Tons
Diet : Plants
|7||Size : Length 6-10 Meters
Weight : Up to 6 Tons
Diet : Plants
|10||Size : Length 4-6 Meters
Weight : Up to 2 Tons
Diet : Herbivorous Dinosaurs
|9||Size : Length 6-8 Meters
Weight : Up to 4 Tons
Diet : Fibrous Plants
|12||Size : Length 3-5 Meters
Weight : Up to 1.5 Tons
Diet : Large Dinosaurs
|15||Size : Length 4-6 Meters
Weight : Up to 2.5 Tons
Diet : Large Dinosaurs
|18||Size : Length 8-10 Meters
Weight : Up to 5.5 Tons
Diet : Large Dinosaurs
|25||Size : Length 10-14 Meters
Weight : Up to 7 Tons
Diet : Everything that Moves
Areas[edit | edit source]
||20||The smallest island on the tour. The rolling hills surround an enormous bay. Impassible mountains make deadly traps for the unwary. In the center of the island is a large chasm of unknown origin, and the deserted remains of an archaeology outpost.|
||50||A good sized area consisting of dense pine forests encircling a murky swamp. In the southwest corner lies an abandoned settlement guarded by a towering "Dinosaur Wall", that now lies in ruins from the fury of a T-Rex.|
||100||Lush pockets of vegetation, and thousands of inlets cover this area. This beautiful but treacherous piece of land includes an ancient volcano. Be careful when wandering the virtual maze of water and mountains created by glaciers millions of years ago.|
||150||Ringed with snow-capped mountains, this hunting area is rumored to be a nesting ground for some of the larger dinosaurs. Muddy marshes to the southwest, and a long abandoned "Dinosaur Wall" make this one of the most mysterious areas on the tour.|
||200||This island, broken by waterways and mountains is the most difficult by far. The frozen peaks of Mt. Ravan overlook a thick tropical forest that may quickly become a deadly maze where hidden danger abounds. Be careful of the active lavaflow to the south as well.|
Weapons[edit | edit source]
|This weapon has fast firing rate, but its accuracy declines with distance. It is very good damage for close combat, but less effective for distant targets. The pistol will scare plant eaters, but the noise will alert dangerous carnivores.|
|This is a very powerful weapon that uses buck-shot bullets as an ammunition. The grouping of shots decreases on farther distances. Shooting from this weapon requires less precise aiming due to its grouping of shots.|
|This weapon is same as shotgun, but can make two shots almost simultaneously. However, it makes a lot of noise, so it will scare all plant eaters and some small carnivores, causing them to run away.|
|This weapon has two target areas, called aiming pins. The top pin is sighted in for 40 meters, and the bottom pin is sighted for 80 meters. It is relatively silent, and can be shot several times without alerting dinosaurs.|
|The target area for this weapon is the center of the sighting circle. Although powerful, aim your shot well. The shotgun will scare plant eaters, causing them to scatter, but the noise will alert dangerous carnivores.|
|This weapon is very accurate, and will shoot exactly where the crosshairs are placed. Its range goes as far as the binoculars, but is narrow. This is not a weapon for a charging meat eater, but fantastic for distance shots.|
Equipment[edit | edit source]
Standard equipment[edit | edit source]
|Binoculars||There are no points deducted for the use of the binoculars in the hunt. Press the "B" key (default) to use the binoculars and then again, to put them away. With this item, you can see just outside of your normal viewable range, and centering the crosshairs on a dinosaur will show you the animal's size.|
|Map||The map allows you to pinpoint your location on any island. There are no points deducted from your score for using it. Press the TAB key (default) to call the map into view, and press it again, to remove. The map is used with the radar, as stated above to point out locations of the dinosaurs.|
|Dinosaur Call||This item is used to use the dinosaur's native calls, to attract the animals. There are no points deducted from your score for using the Dinosaur Call. Press the "ALT" key (default) to use the call. The call, when overused, can scare plant eaters, or attract meat eaters to your location, so be careful.|
|Wind Indicator and Compass||These items are standard for a hunter, and do not deduct points from your score. The Wind Indicator shows wind direction with an arrow, with the length of the arrow denoting the force of the wind. The Compass shows the direction that you are facing on top. These items can be toggled into and out of use with the <CAPS LOCK> key (default).|
|Nightvision||You are hunting at night using night-vision system. At night many of small herbivorous creatures are sleeping. However, carnivores are more agressive at night.|
Additional equipment[edit | edit source]
||+25%||Tranquilizing a dinosaur is an alternative to killing it. This will drop the dinosaur where it stands with a quick-acting drug. Use of the Tranquilizer adds 25% to your total points acquired during that hunt.|
||—||Use the Observer Mode to familiarize yourself with dinosaur behavior and different terrain. Please note that no weapons and accesories are available in this mode except binoculars and area map.|
||-15%||This special suit decreases the dinosaur's ability to detect you through sight. Use of the Camouflage deducts 15% from your total points acquired during that hunt.|
||-30%||This allows you to view the dinosaur locations on the map during your hunt. A dinosaur is depicted on the map as a green dot. Your location is shown as the red dot with the circle surrounding it. Please note that the map shows only the dinosaurs you are hunting. All other dinosaurs are masked. Use of the map deducts 30% from your total points acquired during that hunt.|
||-20%||This item allows you to mask your scent from all dinosaurs reducing the likelihood of you being spotted. Use of the Cover Scent deducts 20% from your total points acquired during that hunt.|
||—||It doubles the amount of ammunition for every weapon during hunting session.|
Cheats[edit | edit source]
Carnivores 2 features a number of cheats, including all those provided in Carnivores. Cheats which are inherited from Carnivores require debug mode to be active.
|Debugup||D+E+B+U+G+U+P||Also called Debug Mode, debugup is the "master cheat" for Carnivores 2 and equivalent to debugon in Carnivores. When entered, it causes all dinosaurs to ignore the player (to a certain extent), as well as granting the player infinite ammo and invincibility to drowning or burning (note that the player can still be killed by dinosaurs). Like all cheats, it can be deactivated simply by re-entering it.|
|Fly Mode||⇧ Shift+L||Allows the player to fly.|
|Slow Motion||⇧ Shift+S||Slow motion.|
|No Models||⇧ Shift+M||Toggles rendering of all object models, including trees, bushes, rocks, and buildings. Disabling models can significantly improve game performance on slower systems.|
|Gour Mapping||⇧ Shift+G||Toggles gouraud shading, a type of lighting effect which is seen most prominently on the player's gun.|
|Phong Mapping||⇧ Shift+P||Toggles phong shading, a type of lighing effect which is seen most prominently on the player's gun.|
|Env Mapping||⇧ Shift+E||Toggles environment mapping.|
|Fog Mode||⇧ Shift+F||Toggles rendering of fog.|
|Frame Rate||⇧ Shift+T||Displays the frame rate.|
|Shadow Mode||⇧ Shift+C||Toggles rendering of shadows.|
|Invincibility/Invisibility||⇧ Shift+I||This cheat is listed on many cheat sites, but does not work. It likely originated from someone using debug mode and accidentally hitting the "I" key, causing some debug text to appear in the corner where cheat text normally appears.|
|Super run||Ctrl||Causes the player to run at superhuman speeds. When combined with the Jump button (default [Space Bar]), it allows the player to jump very high and far.|
File formats, files, and extensions[edit | edit source]
Carnivores 2 uses a handful of file formats for its data. It also uses several custom file extensions for standard formats, and several configuration/log files.
- Truevision TGA ("Targa"); raster image format used for the menu screens
- WAV; audio file format used for the various in-game sounds
- 3DF; raw data format used for the sun, wind dial, and some other objects
- CAR; raw data format used for the animals, weapons, and some other objects
- Carnivores 2 MAP; raw data format used for the areas
- Carnivores 2 RSC; raw data format used for the areas and containing much of the raw information and the objects
- RAW; headerless grayscale bitmap image file used to delineate selectable areas on menus
- Carnivores 2 SAV; raw data format used for savegames
- TXM; text file used for metric descriptions
- TXU; text file used for United States/imperial descriptions
- NFO; text file used for item descriptions
- _RES.TXT; configuration file
- carnivor.log; one of two log files generated by the game
- render.log; one of two log files generated by the game
Reception[edit | edit source]
The gaming websites IGN and GameSpot both gave Carnivores 2 ratings of 7.4 out of 10.
Carnivores: Dinosaur Hunter[edit | edit source]
Carnivores 2 was ported to the iPhone under the title Carnivores: Dinosaur Hunter. The game features all of the same aspects of Carnivores 2 except for a necessary change in controls and a HUD change. It also features a new mode known as Survival Mode. In this mode you are required to shoot waves of dinosaurs that charge at you.
Videos[edit | edit source]
[edit | edit source]
- Carnivores 2 at Action Forms
- Carnivores 2 at Jurassica.Net
- Carnivores 2 at The Carnivores Saga
- Carnivores 2 at the Carnivores Fan Guild
- Хищники 2 at Акелла/Akella (Russian publisher)