This is a good dinosaur for the beginning hunter. The name means "thick headed lizard", and it comes from its 10 inch (25cm) thick skull rimmed with knobby spikes used defensively against other dinosaurs as a battering ram. This amazing plant eater has an average sense of sight, a low sense of smell, and an average sense of hearing. The target-zones on this specimen are the neck, and back areas.|
3.60–6.30 m (12.00–21.00 ft)|
0.51–1.57 T (0.56–1.73 t)|
|Spawns when not hunted?
Pachycephalosaurus (misspelled as Pachycephallosaurus in Carnivores) is an animal featured in Carnivores, and Carnivores: Dinosaur Hunter.
- The following information is based on a mixture of official information including Dinopedia entries, game manuals, developer commentary, and in-game behavior.
This animal's name means "thick headed lizard", due to its 10 inch (25 cm) skull adorned with knobby spikes used as a defense against other dinosaurs serving as a battering ram. Unlike the Pachycephalosaurus of Earth, this animal has a backbone held diagonally, compared to the former's horizontal backbone. Pachycephalosaurus is a bipedal herbivore similar in appearance to Triceratops and Chasmosaurus. It has an has an average sense of sight, an impaired sense of smell, and an average sense of hearing.
When vocalizing, Pachycephalosaurus create a quiet, low, continuous, throaty noise that doesn't travel very far.
In Carnivores and Carnivores: Dinosaur Hunter, Pachycephalosaurus is a small, harmless herbivore. Despite the fact that the in-game description states that it uses its domed skull as a defensive battering ram, the animal only runs away when confronted by the hunter.
The target zones on this animal are the lower jaw, eyes, neck and back. In Carnivores: Dinosaur Hunter, it has a health of 4, and strangely retains its target zones, making it a very easy dinosaur to kill.
- This is the first animal to be added to Carnivores: Dinosaur Hunter that wasn't in the first release.
|Carnivores by Action Forms and WizardWorks Software|
|File formats, files,|
Demo 1.00.000 (build v1.02, November 1, 1998) • Retail CD (build v1.02, November 1, 1998) • Demo 3DFX patch (build v1.03, November 24, 1998) • Retail 3DFX patch (build v1.03, November 24, 1998) • Demo v1.01 (build v1.03, November 24, 1998) • Source code (build v1.03, November 24/December 15, 1998) • Source code (build v1.03, November 24/December 18, 1998) • Direct3D 1.3 (beta!) patch (build v1.03, December 18, 1998) • Direct3D beta 1.5 patch (build v1.05, September 1, 2000)