A text file is a computer file whose main contents are text. Carnivores , Carnivores 2 , and Carnivores Ice Age all use plaintext text files with Windows EOL encoding (CR-LF) using several extensions: NFO , TXT , TXU , TXM , PRJ , and log .
The following text files are used:
Carnivores (base directory)
carnivor.log
Readme.txt
\HUNTDAT
\AREAS
\MENU
\DINOPIC
*.TXM (ALLO, PACH, PARA, STEG, TREX, TRIC, VELO)
*.TXU (ALLO, PACH, PARA, STEG, TREX, TRIC, VELO)
\LANDPIC
\WEPPIC
*.NFO (CAMOFLAG, OBSERVE, RADAR, SCENT, TRANQ)
WEAPON*.TXT (1–3)
Carnivores 2 (base directory)
carnivor.log
render.log
\HUNTDAT
_RES.TXT
\MENU
\TXT
DAY*.NFO (1–3)
*.NFO (CAMOFLAG, DOUBLE, OBSERVE, RADAR, SCENT, TRANQ)
DINO*.TXM (1–9)
DINO*.TXU (1–9)
AREA*.TXT (1–5)
WEAPON*.TXT (1–6)
Carnivores Ice Age (base directory)
carnivor.log
render.log
\HUNTDAT
_RES.TXT
\AREAS
\MENU
\TXT
DAY*.NFO (1–3)
*.NFO (CAMOFLAG, DOUBLE, OBSERVE, RADAR, resupply, SCENT, TRANQ)
DINO*.TXM (1–9)
dino10.TXM
DINO*.TXU (1–9)
dino10.TXU
AREA*.TXT (1–5)
WEAPON*.TXT (1–5)
\old
DAY*.NFO (1–3)
*.NFO (CAMOFLAG, DOUBLE, OBSERVE, RADAR, resupply, SCENT, TRANQ)
DINO*.TXM (1–9)
dino10.TXM
DINO*.TXU (1–9)
dino10.TXU
AREA*.TXT (1–5)
WEAPON*.TXT (1–5)
v · d · e Carnivores by Action Forms and WizardWorks Software Areas Animals
Weapons Equipment Terminology File formats, files, and extensions Demos, versions, and patches
Demo 1.00.000 (build v1.02, November 1, 1998) • Retail CD (build v1.02, November 1, 1998) • Demo 3DFX patch (build v1.03, November 24, 1998) • Retail 3DFX patch (build v1.03, November 24, 1998) • Demo v1.01 (build v1.03, November 24, 1998) • Source code (build v1.03, November 24/December 15, 1998) • Source code (build v1.03, November 24/December 18, 1998) • Direct3D 1.3 (beta!) patch (build v1.03, December 18, 1998) • Direct3D beta 1.5 patch (build v1.05, September 1, 2000)