Tranquilizing a dinosaur is an alternative to killing it. This will drop the dinosaur where it stands with a quick-acting drug. Use of the tranquilizer adds 25% to your total points acquired during that hunt.
Tranquilizing a dinosaur for the first time grants the player the Animal Activist achievement in Carnivores: Dinosaur Hunter.
Usually, tranquilizing a dinosaur causes it to perform a breathing animation after the "death" animation. The only animals in the Carnivores series with no breathing animations are Dimorphodon, Pteranodon, Archaeopteryx, and Tyrannosaurus.
Despite the fact that guns are firing tranquilizer darts, all weapons keep their regular firing sounds.
Although the in-game description states that the darts release a quick-acting drug, you need to fully deplete the animal's health in order to sedate it, and if you don't, the animal can roam conscious forever. The description is actually just ported over from the original Carnivores unchanged, which had mortal spots meaning a dinosaur could be downed instantly.
This page was last edited on 26 October 2019, at 17:43.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.