The tranquilizer icon in the hunt menu in Carnivores
The tranquilizer is a hunting accessory in Carnivores, Carnivores 2, Carnivores Ice Age, Carnivores: Dinosaur Hunter, Carnivores: Dinosaur Hunter HD, and Carnivores: Dinosaur Hunter Reborn, which sedates the shot animal with a quick-acting sedative rather than killing it. This triggers a sleeping animation after the death animation, and prevents the animal from being collected as a trophy. It is very useful for a full trophy room, since otherwise the last animal in the trophy room is replaced by the last downed pointable animal. Use of tranquilizer boosts the amount of points earned on that hunt by 25%, possibly due to the fact the the Dropship doesn't have to collect and taxidermy the animal's body.
In Carnivores: Dinosaur Hunter HD and Carnivores: Dinosaur Hunter Reborn, use of tranquilizer does not award any extra points, but gives the dinosaurs different death animations.
Accessory : Tranquilizer
Tranquilizing a dinosaur is an alternative to killing it. This will drop the dinosaur where it stands with a quick-acting drug. Use of the tranquilizer adds 25% to your total points acquired during that hunt.
- Tranquilizing a dinosaur for the first time grants the player the Animal Activist achievement in Carnivores: Dinosaur Hunter.
- Usually, tranquilizing a dinosaur causes it to perform a breathing animation after the "death" animaton. The only animals in the Carnivores series with no breathing animations are Dimorphodon, Pteranodon, Archaeopteryx, and Tyrannosaurus.
- Despite the fact that guns are firing tranquilizer darts, all weapons keep their regular firing sounds.
- Although the in-game description states that the darts release a quick-acting drug, you need to fully deplete the animal's health in order to sedate it, and if you don't, the animal can roam conscious forever. The description is actually just ported over from the original Carnivores unchanged, which had mortal spots meaning a dinosaur could be downed instantly.
|Carnivores by Action Forms and WizardWorks Software|
|File formats, files,|
Demo 1.00.000 (build v1.02, November 1, 1998) • Retail CD (build v1.02, November 1, 1998) • Demo 3DFX patch (build v1.03, November 24, 1998) • Retail 3DFX patch (build v1.03, November 24, 1998) • Demo v1.01 (build v1.03, November 24, 1998) • Source code (build v1.03, November 24/December 15, 1998) • Source code (build v1.03, November 24/December 18, 1998) • Direct3D 1.3 (beta!) patch (build v1.03, December 18, 1998) • Direct3D beta 1.5 patch (build v1.05, September 1, 2000)